Alex has spent 13 years in a dedicated pursuit of learning one thing. Game Development. After briefly working in the commercial games industry as a Technical Artist. He left to focus on creating his own games. The majority of his time is spent diligently researching, designing and developing a variety of games and tools to help support Redefinition Games as it moves forwards. He has also worked with a number of other independent game developers, helping them concept and develop their own games. His current goal in the game industry is to create unique games, and to bring back a little bit of integrity into the games industry.
Now this is really late! Last month I spent time on refining our combat system, adding new features to give us better control and solving a few problems around using an IK System. The goal being to let the player be able to see their entire body whilst performing actions, like shooting. Because a number […]