Alex has spent 13 years in a dedicated pursuit of learning one thing. Game Development. After briefly working in the commercial games industry as a Technical Artist. He left to focus on creating his own games. The majority of his time is spent diligently researching, designing and developing a variety of games and tools to help support Redefinition Games as it moves forwards. He has also worked with a number of other independent game developers, helping them concept and develop their own games. His current goal in the game industry is to create unique games, and to bring back a little bit of integrity into the games industry.
It has been quite liberating to take a sledge hammer to everything we’ve worked on and rebuild it. Going over all the questionable decision making and surprisingly creative solutions that have come about has been in it’s own way fun. It’s also been horrible looking at how long ago some of this code was written, and remembering all the things that happened around the time of it’s creation.