Latest News

  • April 2016 Summary

    Creepy rooms and corridors (WIP)

    It’s been a pretty busy month! And this post is late! But it has been by far the most productive, making some pretty big leaps forward which is why it’s been a little quiet from us lately. There hasn’t been a developer diary for a while, but one should be coming soon! So last month […]

  • Environment Art for New Game

    A hallway with some mysterious light coming from the doorway ahead.

    Hello everyone! Unfortunately I was unable to post for a while due to my day job, which meant I couldn’t work on the game much at all. But I’ve managed to re-arrange things a bit so that I can get back into working with Alex on the project. Hurray! So now that I’ve made some time, […]

  • March 2016 Summary

    The placement of props and textures on walls is done procedurally. (WIP)

    Last month has been a mixed bag of many things to be done. The survey we ran went very well and the results were surprising. We now have a much better idea of what we can do with the audience we currently have. We still have our work cut out for us if our new […]

Developer Diaries

Development Roadmap

After a busy month, we take some time to talk about our development roadmap. Find out what our current plans...

Answering Your Questions

We're answering your questions from our survey. We received a number of questions left to us from people taking part...

Winging It

After a poorly timed random event last month, we talk about a couple changes we've had to make, as well...