Latest News

  • We can rebuild it.

    It has been quite liberating to take a sledge hammer to everything we’ve worked on and rebuild it. Going over all the questionable decision making and surprisingly creative solutions that have come about has been in it’s own way fun. It’s also been horrible looking at how long ago some of this code was written, and remembering all the things that happened around the time of it’s creation.

  • Looking back at 2016!

    Last year was yet another challenging year, pushing ourselves hard to lock down developments and start making more progress with the games we are working on. It was also the first year where we lived on our own in a quiet neighbourhood, working out how we can balance our life around what we do in order to do it.

  • Art ‘n’ a Bit of Gameplay

    Hi everyone! For the last month or so, I’ve been working on the art for our new and upcoming game (title coming soon). This was mostly the┬áconcept art which involved creating monsters for the AI and designing the player character and their weapons. The crystal monsters were where I was able to be the most […]

Developer Diaries

Still Working on TVOThief?

We get a few things off our chest, talking a bit about the years gone by and some issues we've...

Where is TVOThief?

In this video we talk about some important issues we are working through and a number of things going on...

Development Roadmap

After a busy month, we take some time to talk about our development roadmap. Find out what our current plans...